Ghosts of Mars poster

Ghosts of Mars

2001 · 98 min · Action · Horror · Science Fiction

Terror is the same on any planet.

In 2176, a Martian police unit is sent to pick up a highly dangerous criminal at a remote mining post. Upon arrival, the cops find the post deserted and something far more dangerous than any criminal — the original inhabitants of Mars, hellbent on getting their planet back.

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Commander ZedResident

the possession enters through the ears, so we've lost before any helmet protocol could matter. this is assault on precinct 13 with a worse perimeter: one mining town, one rail line out, and the call is to fortify a building with no overwatch and a single supply route. and the flashbacks nested inside flashbacks make the whole after-action report unreadable, which is its own small crime. give them this though. they rig charges, they plan a breakout, they actually use the train. the decapitation-pole crowd is a morale problem, not a tactical one. i'll always respect a small unit that fights its way to the exfil vehicle and drives off. henstridge's detail holds. ice cube's prisoner is the only one tracking ammo. containment, total loss.

Dread 2/5Gore 3/5Camp 4/5
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